Role Play

A quick and tangible way to test an idea or experience is to get into character and act it out.

A Role Play is a type of prototype that is not only pretty easy to build, but can also help you get an idea, experience, or product in front of the people you’re designing for quickly.

You’d be smart to test out the role play on your design team first. You may learn a lot by trying on the roles of the people in your small skit before you even get out of the office.

Time frame: 30 - 45 Min

Level of Difficulty: Moderate

Materials: Costumes help, but aren't entirely necessary

Step 1:

The main goal of prototyping is to make an idea just tangible enough to elicit a response, whether from you, your team, a partner, or whomever you’re designing for.

Step 2:

Decide which of your ideas you want to Role Play and assign the necessary roles to your team members.

Step 3:

Take about 30 minutes to determine the necessary roles, who will play them, and what it is that you’re looking to test—is it a type of interaction, whether a person will respond to a type of product, the effectiveness of a sales pitch?

Step 4:

Costumes and props can be highly effective tools in bringing your Role Play to life. Don’t spend ages on them, but consider making your prototype that much more realistic. You’d be surprised how far just a few details can go toward making a Role Play feel real.

Source: www.designkit.org/methods/36