Rapid Prototyping

Build your prototypes quickly, share them immediately, keep learning.

Rapid Prototyping is an incredibly effective way to make ideas tangible, to learn through making, and to quickly get key feedback from the people you’re designing for.

Because prototypes are meant only to convey an idea—not to be perfect—you can quickly move through a variety of iterations, building on what you’ve learned from the people you’re designing for. Rapid Prototyping makes sure that you’re building only enough to test your idea, and that you’re right back in there making it better once you’ve gotten the feedback you need.

Time frame: 120 Min

Level of Difficulty: Hard

Materials: Pens, paper, supplies.

Step 1:

Once you’ve determined what to prototype, the time has come to build it.

Step 2:

You can make any number of types of prototypes: Storyboards, Role Plays, models, mock-ups.

The goal here it to make something tangible that conveys the idea you want to test. No need to make it perfect, just make it good enough to get the idea across.

Step 3:

Now take your prototype out and test it with people you’re designing for.

Put it in their hands and ask them what they make of it.

Make sure to get feedback.

Step 4:

Here is where you can now Integrate Feedback and Iterate.

Once you’ve quickly built another prototype you’ll do it all over again until it’s just right.

Source: www.designkit.org/methods/26